As I mentioned in my last post, I’ve been out in Austin, TX for the last few couple of days for SXSW Interactive ‘09. I’m still here, just getting caught up on the goings on of the MMO world while I’ve been away.
Apparently I’ve been seriously out of the loop since I got here, as I completely missed mention that WAR is closing 63 existing “source” servers across North America/Oceania (43 servers) and Europe (20 servers via GOA) and merging existing characters onto more densely populated servers. If you happen to already have characters on the opposing realm of a target server,
To be honest, this isn’t much of a surprise, although Mark Jacobs and Mythic have been quite vocal (arguably too much so) in the past about how server closures are a sign of weakness and were a path that they’d never take with WAR. Obviously, the tables have turned and Mythic is now backing up and making changes that they’ve previously denied having any intention of doing, including server merges and the addition of official forums.
Mythic’s mistake was obviously in loading up with too much hardware off the bat and providing people with too many options on launch day — maybe their expectations for WAR’s launch were overly optimistic, but I don’t think they could have really thought they’d need to support ~2 million subscribers right out of the gates. Clearly, scaling back 60% of their servers six months after launch falls right into line with the initial 750,000 subscriber count being revised to 300,000 subscribers. The ratios match up nicely, although some are suggesting that this could all be a pre-emptive strike to help support a future Asian launch. I’m skeptical.


Okay, so I’m shamelessly stealing this topic from Tobold, but I noticed it in 
